Description
Sands of Anubis is a triple tile match puzzle set inside an Egyptian burial chamber. Relic tiles are stacked in layers across the board and a seven-slot tray waits below. Tap a tile that is not buried and it flies into the tray. Three of a kind clear together.
The tray is the whole game. Seven slots, and every tile you take without completing a set costs you one. Tiles trapped under another tile are dimmed and cannot be picked, so the order you clear the board in decides whether the board opens up or closes on you.
Three boosters are available when a level becomes difficult: pull a matching tile from the stack, send the last collected tile back, or reshuffle the colours on the board.
The game runs entirely in the browser. Progress is saved locally, allowing players to continue where they left off. After the first visit, the game can continue working offline. There is no ad SDK, analytics or tracking included in the build.



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