Description
Most Ludo scripts on the market are the same reskinned dice-and-board template — no real-time multiplayer worth trusting, and nothing that keeps players coming back the next day.
Ludo Royale pairs a server-authoritative real-time multiplayer engine (Colyseus + Phaser 4) with POWER Mode — an optional layer of eight power-ups, four that drop on the board and four bought with gold and capped at 2 uses per match — a mechanic you won’t find in other Ludo items on the marketplace. Full TypeScript source, a rules engine covered by 249 automated tests, and zero divergence between offline and online play.
Requirements
Node.js 22 LTS
MySQL 8 or MariaDB 10.6+
nginx and a Linux VPS for production, managed with PM2 or systemd — shared/cPanel hosting cannot run the server
Any modern browser — Chrome, Firefox, Safari, Edge



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